November 2011
25 posts
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Soulwire » Experiments in Code →
myloveforyouisastampedeofdata:
Amazing!
Interface - the ultimate mockup & prototyping tool... →
by Less Code
6 tags
Wireframe prototyping on iOS →
It basically lets you string together wireframe sketches into prototypes that you can tap though on iOS devices.
I’ll let you know what I think after I try it — whether I will be using this for my own projects or will continue to put these together in XCode. I will also try doing this using IDEO’s LiveView over a webcam video pointing at a stack of paper prototypes (which would...
6 tags
A Visual WebGL Scene Editor →
badassjs:
ThreeNodes.js is a visual dataflow based WebGL editor that uses drag and drop to create a scene. It is similar to vvvv, which is described as “a graphical programming environment for easy prototyping and development.” It allows the user to drag and drop units known as “patches” onto a…
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Digging into nib files →
I discovered this article while searching for info on how to switch between the XML and WYSIWYG view of InterfaceBuilder in XCode last night. It’s written by Brian Lambert (who worked down the hall from me earlier this year). I may have linked his blog here before — this is, without a doubt, extremely useful if you are learning about iOS development.
Tumblr Numbrs: The Rapid Rise of Social Blogging →
staff:
Neat! Thanks, Mash. :)
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How to upload theme assets to Tumblr →
I’ve found this by repeating the same search several times this week, which is a good indication it belongs here on my coding blog.
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Storyboards and Segues makes it really easy to... →
When I worked on the XBox 360, all the Interaction Design was documented in Visio diagrams which were manually translated into Flash prototypes for usability studies. I had wanted a solution like what XCode now offers with the recent integration of AppBuilder, and I even worked on an opensource Flash-based solution when I was with Artefact. This is basically the application design solution...
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I'm reading this: Objective-C Programming Language →
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want.
October 2011
31 posts
5 tags
The way to have a great idea is to have 100 of them
– Bill Buxton - on the business of innovation (via gregmelander)
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Björk Week: behind the Biophilia apps →
Excellent interview with Scott Snibbe about his work and especially around the collaboration on this project.
Scott Sona Snibbe: Interactive Art →
Tons of amazing digital works of art here
2 tags
To focus everywhere is not to focus at all
– Dan Marshall
(a colleague of mine, who thinks he heard this somewhere, but I couldn’t find an attribution online so it goes to him)
James Alliban: Tangible interactive artwork →
Plenty of excellent generative and software enable artistry from the creator of Fracture for iPhone.
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Chaoscope; 3d strange attractor renderer →
Nice! I have Keith Peter’s iAttractor on my iPhone, which is pretty cool - but this definitely takes it up a notch.